We’re here to help you not only look good, but to make your ideas better. From editorial support to finding the right artist, we’ve got the tools available.
If you have a clear idea of what you need, we can help you execute. Not quite there yet? Let us advise and strengthen your existing plans. We’re here to roll crits.
Make sure your game has the content, tone, and quality that you set out to create. We’ll dot t’s and cross i’s, while staying very much aware of typos or stylistic mistakes. Like, say, the fact that you dot i’s and cross t’s.
We bring a lifetime of design experience to the table, and, since we play, we know (and are) part of your audience. But we also geek out about the latest typefaces or the latest development frameworks.
We have a lot of incredibly talented friends and acquaintances in our personal networks. We can help you find the right artist, and the right tone to make your game shine.
A strong game idea can’t grow into a strong game without a social media strategy. We can advise you on how to the word out and engage your growing community.
Both during development and after release, we’re down to play. We’ve collectively got almost 40 years of gaming experience. You set the scene, we’ll bring the dip.
“What can’t Irrgardless do? They handle all our live streams on Twitch, do outreach and communication with our partners, contribute to our social media, and now they are working heavily with us on development of our next Vurt: the RPG publication. There’s really nothing they can’t do well once they set their sights on it, and their extensive professional experience outside of our industry has proven to be a huge asset to anyone they work with.”
—Alexander Lepera, Ravendesk Games
“After working with Charlotte and Irrgardless on a few titles, I wouldn’t dream of teaming up with anyone else. Not only is she a very talented graphic designer, but she plays and understands games. She’s a great editor and puts thought into every detail, challenging the design to an extent that has added a real shine to our titles. Going with Irrgardless gets you the full package and you won’t be disappointed.”
—Stephen Siebert, SeiWorks
“It was an absolute pleasure working with Charlotte of Irrgardless. She is a very talented graphic designer and editor. She handled all of our questions and late edits with grace and professionalism. I would love to work with her again, and would recommend her services to everyone."
–Anthony Fernandez, Cypher Unlimited
“We got our logos and YouTube intro animation designed by Team Irrgardless and we could not be happier with the results! Clean, eye-catching work that we’ve received a number of compliments about. Highly recommended!"
–AncientAlbatross, Cypher Unlimited
Charlotte Irrgang took what was originally a printable fan-made character sheet and turned it into a functional and easily usable fillable PDF. Her attention toward user experience allowed for additional features users didn't even know they wanted. And the collaboration was both professional and fun.
–Kristian Serrano, The Immaterial Plane
“I had no idea what I was doing. I first connected with Charlotte when I was looking for an editor and graphic designer for my very first self-published role-playing game publication. The whole idea seemed so distant and far away. But Charlotte turned a quirky dream into a tangible product. She is a brilliant teammate who brings a fun and vibrant attitude to every interaction. Charlotte was there with me every step along the way on what truly became our adventure. I’m so grateful to have found her, and would work with her again in a heartbeat.”
–James Walls, Living 4 Crits & Blank Shot Games
“I had the pleasure to work with Charlotte on a project for the Savage Worlds game system. Her knowledge of Adobe Creative Suite is top-notch. It was great working with somebody so exceptionally skilled. Charlotte’s attitude made it easy to work with her. I thoroughly enjoyed working with Charlotte and would love to work with her again on a project. I highly recommend working with Charlotte, you would be hard-pressed to get anyone better.”
—Karl Keesler, Art Director, Dog House Rules
“Charlotte has an intuitive grasp of graphic design and an excellent eye for detail. She’s caught several things I’ve missed, and her insight has improved the presentation of two of my products.”
—Richard Woolcock, Zadmar Games
“Working with Charlotte has been an absolute pleasure. Her design input was spot-on. Also, as a non-native English speaker, her support in polishing the language and phrasing of my products was invaluable! I cannot recommend her enough and am looking forward to working with her again."
—Manuel “ManuFS” Sambs, Veiled Fury Entertainment
We’ve been doing this for a while, and we’ll keep doing it. We love creating beautiful design work and playing games.
A.K.A. The Design Queen, Char has been designing for more than 15 years and has a reputation as a multi-faceted pinch-hitter that’s always eager to add new tricks to her quiver.
A.K.A. The Loud Silent Partner, Robb takes a systematic approach to design and development but also knows what typefaces have the best looking ampersands.